Story Timeline
The complete (invented) saga, in order. Dates are story-dates from the character lore — this timeline documents fiction, not history.
The cart and the dream
A young clerk with an empty briefcase joins Synergon’s mailroom. He sorts by destiny, learns everybody’s name, and befriends the ficus that will one day become the lobby money tree.
The Great Paper Jam of ’89
He fixes the copier, reprints the contracts, and closes the Henderson account before lunch. Promoted to Junior Vice President of Getting Things Done.
The Break-Room Merger
Two departments, one coffee machine, zero survivors of the old org chart. The Department of Caffeinated Synergy is born.
The Synergy Summit
He hosts a company-wide summit, defines synergy as “a lifestyle,” and is carried out of the auditorium on the shoulders of middle management. Full story.
The Golf Course Treaty
A merger settled on the back nine. Friendly terms, shared vending machines, one lost golf ball (it went straight up).
The hostile takeover of Inertiacorp
Acquired “mostly for the vending machines.” Every employee kept; headquarters renamed the Annex of Opportunity. Full story.
The Boardroom Coup
A plot to oust him collapses when the plotters realize the “secret plan” was his idea, minuted, and catered. Full story.
Floor 88
He runs the conglomerate from the corner office, waters the money tree on Fridays, and still answers his own phone with “Synergy!” The legend continues — fictionally, forever.