AI-generated close-up of Neris Sen's energy-weave suit with starburst emblem
AI-generated dramatization art — a fictional character, not a depiction of a real person.

Glossary

The vocabulary of the StarTeam universe — every term on this page is fictional, invented for the in-world record.

Ashen Voidfleet

The antagonist navy of the StarTeam saga: a war fleet that harvests stellar energy (“star-farming”) to power its engines. Their commander in Neris’s story is Kael Drax.

Astraea Prime

The StarTeam’s home: a relay station at the junction of three trade lanes, founded by Captain Veyne. Houses the training halls, the hangars, and Flick’s workshop.

The Awakening

Cycle 1161: the night Neris’s powers manifested in the Port Selene observatory dome, destroying its ceiling. Also the name she gives the event herself.

Control discipline

The StarTeam training doctrine for energy-wielders: breath, lattice-holding, and the “three gates” (never draw what you can’t name, never hold what you can’t release, never spend what you can’t recover).

Dampers

Ashen Voidfleet devices that tangle the Starweave, causing pain and power loss in wielders. Crude, improving, and the subject of Neris’s dampener-breaking research.

The Dark

Shorthand among wielders for the void between stars — and, metaphorically, for despair, the Ashen’s aims, and everything starlight is meant to answer.

Eclipse engine

The Ashen superweapon of the Eclipse Siege: a stellar-scale device designed to block a star’s light. Neris destroyed it from within in Cycle 1167.

The Eclipse Siege

Cycle 1167: the Ashen attempt to eclipse Veyra’s sun; Neris’s first operation as a full StarTeam member and her first Nova State.

Energy sense

Neris’s passive perception of star-energy flows, experienced as music — disruptions register as “wrong notes.”

Energy-weave

The StarTeam’s signature material: fabric threaded with conductive starlight filaments. Flick Marn wove Neris’s suit from it; it channels her energy safely and glows when she powers up.

Kael Drax

Commander of the Ashen Voidfleet forces opposing the StarTeam. He wants the Starheart Core for the Ashen war engine and has made the pursuit personal. Fictional antagonist.

Kara and Tomas Sen

Neris’s parents, nebula cartographers. In protective obscurity since Cycle 1165; the StarTeam keeps their location off every record.

The Kindling

Cycle 1147: the seventeen-minute stardust storm that fused the Starheart Core to infant Neris. Named for the way the nebula seemed to ignite around Port Selene.

Kestrel Reach

A cluster of colonies where Neris broke the Ashen blockade and won the team’s first major diplomatic victory, the Kestrel Accords.

Nova State

Neris’s overcharge condition: a supernova halo, tenfold output, and guaranteed collapse afterward. Used three times, all emergencies.

Port Selene

Neris’s birthplace: an orbital ring-city above the nebula world Veyra. Home of the observatory dome she destroyed and the docks she defended.

The Quiet Years

Cycle 1168–present: the current era of patrols, training, and uneasy calm after the Eclipse Siege.

The Reckoning

Cycle 1164: the Ashen raid on Port Selene’s docks, where fifteen-year-old Neris held the line alone for forty minutes.

Starburst emblem

The insignia on Neris’s suit: a violet starburst, her personal sigil since the trainee year.

Starflight

Neris’s self-powered flight — riding starlight itself. Signature move, terrible landings.

Starheart Core

The sliver of collapsed star fused over Neris’s heart. The source of all her power and the thing the Ashen want most. Composition: unknown, obviously.

Starlume Barrier

Her woven shield of starlight — the hardest technique she knows, and the one that has saved the most lives.

SS Starlume

The StarTeam’s fast cruiser and Neris’s primary posting; named, unofficially, for her. She denies requesting the honor. Lyra confirms she did.

Stardust Blast

Her signature attack: a blooming cone of magenta and violet concussive energy.

The Theros Relay Rescue

Cycle 1166: Neris’s first solo command — holding a breached colony hull together with the Starlume Barrier for nine minutes while evacuating four hundred people.

Veyra

The nebula world below Port Selene, whose sun the Ashen tried to eclipse.

The Veil Nebula

The violet dust sea surrounding the Veyra system — beautiful, navigationally treacherous, and the backdrop of Neris’s entire life.

Violet Starweave

The violet star-energy Neris channels: raw stellar power shaped like thread. Her medium, her weapon, her art.

Voidfleet skiffs

Ashen raider craft. Neris disabled three of them, alone, at fifteen, with no training. The docks still talk about it.

The Wrong Notes

Wielder slang for energy-sense disruptions — how Neris describes sensing trouble: “the stars humming wrong.”

Source notes

This page is a fan reference for a fictional character. All terms are invented in-world vocabulary from the StarTeam record as presented in the Vizlings “Neris Sen” character concept. No real people are depicted.